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I have been kicking around an idea for a while now and have been unable to figure out how to actually do it. The idea is to created a 2D tile based mapping program (this will be used for map creation for table top RPGs but could also be used in video games). However, here is the catch. I want to make it so I can zoom in and out on the map and have the tiles scale accordingly. The user should be able to select tiles from a toolbox and design a map for something like a dungeon or town. Then be able to zoom out and see what that town looks like from higher up with more of the world map in view. This like the satellite images on Google Earth. I figured vector art would be the best option for this since it would keep the size of the file down and would allow for the scaling without messing up the image. However, I can't find any info on working on stuff like this. I have done tile based games before using regular raster images, I have just never worked with vector images in code before. If you could point to other threads, articles, or tutorials about how to do this it would be appreciated.
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