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how to create simple games?

 
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how to create simple games?, how to create simple game which is interact the user in this game!

kahr
post 24 Sep, 2008 - 06:12 PM
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how to create a simple game which is inter'act the user in this game!?
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gabehabe
post 25 Sep, 2008 - 01:46 AM
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Moved to game programming.
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modi123_1
post 25 Sep, 2008 - 09:47 AM
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OP: You'll have to provide a bit more info than what you did... but I could just asking questions out to the wild and you won't come back... lol.
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ಠ_ಠ
post 26 Sep, 2008 - 05:03 AM
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Well you could start off with learning a language.

What language ?

C++ powerful
C# can be used with this : http://creators.xna.com/
Java : Easy and fun to learn

Others i dont know so much about.


Start from stage one v get a game engine?


Start from stage one
Much more fun
Harder
Wont get you far unless you good with code

Game Engine
Faster
Depends on the game engine and support really.

If you just want to start out go with xna and learn c#

Hope that helped a little.
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Noldona
post 26 Sep, 2008 - 06:24 AM
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Actually stage 1 is designing the game. Before you ever touch code, you need to determine what you want the game to be about. What style of game is it? RPG? FPS? RTS? MMO? Who are your main characters? What are their goals? How do they accomplish these goals? Where does the game take place? What is the storyline?

Once you have all these figured out, then you can worry about the platform. I am going to assume this is a PC game, so what OS? Windows only or do you want it to run on Linux and Mac as well? Is it browser based or stand alone?

Once you determine these then you can figure what style of code you would need. Browser based games could be either one or a mix of Flash, Java, Javascript, PHP/ASP, and HTML. Stand alone games could be made in several different languages. Most popular are C++, C#, and Java. If you want Linux and Mac as well, that rules out C# with XNA as those are Windows only. You also need to determine what library you want to use. DirectX is pretty popular, but again is Windows only. There are several other options for cross-platform games, the one I know of best is SDL which uses OpenGL for 3D graphics.

Then once you have all these decision done, you can get into learning the stuff you need to learn to make the game engine, characters, levels, graphics, sounds, etc that you will be using in the game.

There is a reason professional games are made with a large team and takes years to develop.
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